This site will no longer be updated as of this post. It shall remain now, and forevermore, as nothing other than an archive. Thank you for all of your love and support over the years… ❤
I swear this isn’t just a love letter to
Who Ha Modern Knight’s song of the same title, although I do personally love it on multiple levels. It’s catchy, it expertly uses sound clips from Indiana Jones and the Last Crusade (aka the best movie in the series), and its title is actually something that I agree with beyond just being a tongue-in-cheek sentiment. To explain what I mean, let me tell you a story: Continue reading
Yesterday, July 3rd, was “Bandcamp Friday” whereby all fees related to Bandcamp’s cut of purchases are waived so that the artists get their full share.
While I have participated in all of these “Bandcamp Fridays” thus far, and have bought plenty of music during those events each time, for whatever reason I decided to take the time this go around to do a little write up on each of my personal purchases as well as gifts that I not only gave but received too.
As an aside, I’m also using this as a bit of a feeler going forward in terms of changing up my writing format in order to make it a bit more streamlined and easier to manage. Truth be told, I just don’t really have it in me as much to do full-blown articles and reviews so something like you’ll read below might become more commonplace. Maybe. Either way, check out all of these artists: Continue reading
Is this an album made up of ten really short songs or actually just one song that’s been chopped up into ten HitClip-sized snippets?
I DON’T KNOW!
It’s quite the “in your face” auditory experience, either way, in a world where most people don’t have the attention span to stop and listen to an entire album.
The Warhorse, therefore, dares you to take notice of such a uniquely “strange” experiment, that’s the length of one “normal” song, by proceeding to shove some real punk back into synthwave.
In my last post, about concept albums, I lamented how concept albums tend to adhere to being listened to all in one sitting rather than a “collection of singles” whereby most will just pick and choose as they go. That’s all especially true in this digital age, where playlists via such outlets like Spotify are all the rage; who really has time to sit down and listen to an entire album all in one sitting?
This thinking, at least as far as I’m concerned, is why I still love physical media. Continue reading
You know what I like? I like concept albums. I like when an album is truly a sum of its parts, without one track outshining any other as merely a “single” that is meant to sell you on the rest. I mean, okay, there are exceptions to the rule; I’ll fully admit that I originally bought Aqua’s “Aquarium” because of “Barbie Girl” and Savage Garden’s self-titled debut for “I Want You” (after seeing them perform it during Nickelodeon’s Kid Choice Awards), but I eventually discovered that those albums were straight up bangers with every single track (to me). No, really!
Regardless, albums without a cohesive story or theme tend to be like a salad bar; you take what you want and leave the rest. Which is perfectly fine, as I really do enjoy plenty of albums like that, but to me there’s truly something to be said for an album which is an all around “experience” from beginning to end. Especially in these days of streaming music where it does seem like, for the most part, “whole” albums take a bit of a backseat to being merely a collection of random songs or just releasing singles instead. Some like croutons, some don’t, y’know? Continue reading
When I posted my personal top ten video games of 2019 list, I did so under a few assumptions. Namely that the year was almost over and I’d already played all the games which were under consideration. I know that I may have “missed” some more notable titles, which tended to make other lists, but they were “missing” either because they just didn’t really interest me or I simply didn’t get to play ’em.
Control is a case of the latter, and it’s funny how things can quickly change.
First, and foremost, I can’t say that Control never interested me because it most certainly did. Remedy, the studio behind the game, is one of those studios whose games have always interested me in one way or another. Max Payne is legendary due to its mature story line and innovative game play, Alan Wake is legitimately one of my favorite games of all time (more on that in a bit), and I still respect what Quantum Break tried to do (blend a game with alternate path live action episodic segments) although I never personally got around to playing it myself.
That said, when Control was released back in August, there were two reasons why I never got around to playing it until now. One is okay, the other is dumb: